Here's the drawing that I completed with artist Christie Tseng. This is the starting point for the 3d modelers to block in the geometry. We tried our best to accommodate for moving parts and to avoid collisions, but ultimately that's in the hands of the cg artists. I'd have to say they did a great job
Here's the orthographic view I created for the 3d modelers at Polygon (http://www.ppi.co.jp/). In which I'm sure they had to reconfigure and make appropriate adjustments for more dynamic and functional animation.